Final project for my Realtime Visualization class. I worked in a team of 5 people. We were allowed to share our assets, but each of us created our own Environments scene in Unreal.
I modeled and textured:
The shrine building,
The scroll in a box,
Mala Bracelet,
Ofuda seals
The table,
The stone fence.
I was also responsible for Environmental Design, Lighting, Camera work, and Composition.
All other assets in the scene were created by my teammates.
Japanese Style Shrine - Cinematic Render
The Scroll - Turntable